bullet hell factory 1.1


This is a minor update adding two things

Change how the player looks

There is now a PlayerColorOrImage parameter:

This describes what you want your player to look like.

It is either a color stored in a string:

'rgb(100, 30, 255)'

Or an html image element:

document.getElementById('idOfImageElementForPlayer')

Edges are walls now

I probably should halve done this before release, but now the edges stop you

potential future updates

  1. Make a way to add distance to the colors, such that it is triggered whenever the color is within that distance of the specified color in rgb colorspace
  2. Add 'wall' as a option for what a color could do
  3. Add the option of starting with more than one hp so you can be hit multiple times, also make it so 'kill' can deal any amount of damage
  4. I also might start releasing a weakly bullet hell level by using this to make it

Files

bulletHellFactory-1.1.js 9.8 kB
6 days ago

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